bzr branch
http://bzr.ed.am/elec/propeller-clock
58
by edam
removed Bounce library and updated/fixed new code |
1 |
/* |
2 |
* analogue_clock_mode.cc |
|
3 |
* |
|
4 |
* Copyright (C) 2011 Tim Marston <tim@ed.am> and Dan Marston. |
|
5 |
* |
|
6 |
* This file is part of propeller-clock (hereafter referred to as "this |
|
7 |
* program"). See http://ed.am/dev/software/arduino/propeller-clock for more |
|
8 |
* information. |
|
9 |
* |
|
10 |
* This program is free software: you can redistribute it and/or modify |
|
11 |
* it under the terms of the GNU Lesser General Public License as published |
|
12 |
* by the Free Software Foundation, either version 3 of the License, or |
|
13 |
* (at your option) any later version. |
|
14 |
* |
|
15 |
* This program is distributed in the hope that it will be useful, |
|
16 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
17 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
18 |
* GNU Lesser General Public License for more details. |
|
19 |
* |
|
20 |
* You should have received a copy of the GNU Lesser General Public License |
|
21 |
* along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
22 |
*/ |
|
56
by edam
updated software to include drawing abstraction infrastructure |
23 |
#include "analogue_clock_mode.h" |
24 |
#include "config.h" |
|
59
by edam
removed ulibc, fixed button, added text rendering |
25 |
#include "Arduino.h" |
56
by edam
updated software to include drawing abstraction infrastructure |
26 |
#include "time.h" |
59
by edam
removed ulibc, fixed button, added text rendering |
27 |
#include "display.h" |
56
by edam
updated software to include drawing abstraction infrastructure |
28 |
|
29 |
||
30 |
AnalogueClockMode::AnalogueClockMode() |
|
31 |
: |
|
58
by edam
removed Bounce library and updated/fixed new code |
32 |
MinorMode( 2 ) |
56
by edam
updated software to include drawing abstraction infrastructure |
33 |
{ |
34 |
} |
|
35 |
||
36 |
||
37 |
void AnalogueClockMode::draw( int segment ) |
|
38 |
{ |
|
58
by edam
removed Bounce library and updated/fixed new code |
39 |
bool draw_tick = segment && ( segment % ( NUM_SECOND_SEGMENTS * 5 ) == 0 || |
40 |
segment == 1 || segment == NUM_SEGMENTS - 1 ); |
|
41 |
bool draw_hour = segment == _hour_segment; |
|
42 |
bool draw_hour_side = 1 >= |
|
59
by edam
removed ulibc, fixed button, added text rendering |
43 |
( abs( _hour_segment - segment ) + NUM_SEGMENTS ) % NUM_SEGMENTS; |
58
by edam
removed Bounce library and updated/fixed new code |
44 |
|
45 |
// ( segment == ( _hour_segment + 1 ) % NUM_SEGMENTS ) || |
|
46 |
// ( segment == ( _hour_segment + NUM_SEGMENTS - 1 ) % NUM_SEGMENTS ); |
|
47 |
bool draw_minute = segment == _minute_segment; |
|
48 |
bool draw_second = segment == _second_segment; |
|
56
by edam
updated software to include drawing abstraction infrastructure |
49 |
|
50 |
// set the LEDs |
|
59
by edam
removed ulibc, fixed button, added text rendering |
51 |
Display::led( 9, get_flavour() == 0 ); |
52 |
Display::led( 8, draw_tick || draw_second ); |
|
56
by edam
updated software to include drawing abstraction infrastructure |
53 |
for( int a = 6; a <= 7; a++ ) |
59
by edam
removed ulibc, fixed button, added text rendering |
54 |
Display::led( a, draw_minute || draw_second ); |
55 |
Display::led( 5, draw_minute || draw_second || draw_hour ); |
|
58
by edam
removed Bounce library and updated/fixed new code |
56 |
for( int a = 0; a <= 4; a++ ) |
59
by edam
removed ulibc, fixed button, added text rendering |
57 |
Display::led( a, draw_minute || draw_second || draw_hour || draw_hour_side ); |
58
by edam
removed Bounce library and updated/fixed new code |
58 |
} |
59 |
||
60 |
||
61 |
void AnalogueClockMode::draw_reset() |
|
62 |
{ |
|
63 |
Time &time = Time::get_instance(); |
|
64 |
||
65 |
// calculate hand locations |
|
66 |
_hour_segment = ( time.get_hours() % 12 ) * 5 * NUM_SECOND_SEGMENTS + |
|
67 |
( 5 * NUM_SECOND_SEGMENTS * time.get_minutes() / 60 ); |
|
68 |
_minute_segment = time.get_minutes() * NUM_SECOND_SEGMENTS + |
|
69 |
( NUM_SECOND_SEGMENTS * time.get_seconds() / 60 ); |
|
70 |
_second_segment = time.get_seconds() * NUM_SECOND_SEGMENTS; |
|
56
by edam
updated software to include drawing abstraction infrastructure |
71 |
} |