/elec/propeller-clock

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bzr branch http://bzr.ed.am/elec/propeller-clock
59 by edam
removed ulibc, fixed button, added text rendering
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/*
65 by Tim Marston
removed most OOP/inheritance crap, saved loads of space!
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 * digital_clock.cc
59 by edam
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 *
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 * Copyright (C) 2011 Tim Marston <tim@ed.am> and Dan Marston.
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 *
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 * This file is part of propeller-clock (hereafter referred to as "this
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 * program"). See http://ed.am/dev/software/arduino/propeller-clock for more
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 * information.
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU Lesser General Public License as published
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 * by the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
65 by Tim Marston
removed most OOP/inheritance crap, saved loads of space!
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#include "digital_clock.h"
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#include "common.h"
62 by edam
moved some stuf round, created a re-usable pool of message buffers, genericised "modes" for messages
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#include "text.h"
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removed ulibc, fixed button, added text rendering
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#include "text_renderer.h"
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moved some stuf round, created a re-usable pool of message buffers, genericised "modes" for messages
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#include "time.h"
59 by edam
removed ulibc, fixed button, added text rendering
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65 by Tim Marston
removed most OOP/inheritance crap, saved loads of space!
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// font flavour
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static int _flavour = 0;
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static void set_message( bool update )
59 by edam
removed ulibc, fixed button, added text rendering
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{
62 by edam
moved some stuf round, created a re-usable pool of message buffers, genericised "modes" for messages
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	PString str0( Text::_messages[ 0 ], MESSAGE_LEN );
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//	PString str1( Text::_messages[ 1 ], MESSAGE_LEN );
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	str0.begin();
63 by edam
widenned clock hands, tweaked scales, got top & bottom text modes working
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//	str1.begin();
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//	switch( get_flavour() )
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//	{
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//	case 0:
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//		str0.format( "%d:%02d:%02 %s", time.get_hours() % 12,
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//					time.get_minutes(), time.get_seconds(),
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//					time.get_hours() / 12 > 0? "pm" : "am" );
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//		Text::set_message( 0, str0 );
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//		str1.print( "-" );
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//		Text::set_message( 1, str1 );
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//		if( update ) {
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//			Text::reset_message( 0, Text::MODE_TOP +
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//								 Text::MODE_ALL );
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//			Text::reset_message( 1, Text::MODE_BOTTOM +
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//								 Text::MODE_ONEQUARTER );
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//		}
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//		break;
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//	case 1:
66 by Tim Marston
removed time singleton, not cause it saved much space, but cause i don't want singletons in this project!
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		str0.format( "%d%s %s, %d", Time::get_day(),
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					Time::get_day_suffix(),
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					Time::get_month_name(), Time::get_year() );
63 by edam
widenned clock hands, tweaked scales, got top & bottom text modes working
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		Text::set_message( 0, str0 );
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//		Text::set_message( 1, str1 );
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		if( !update ) {
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			Text::reset_message( 0, Text::MODE_HSCROLL | Text::MODE_TOP |
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								 Text::MODE_THREEQUARTERS );
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//			Text::reset_message( 1, Text::MODE_BOTTOM +
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//								 Text::MODE_ONEQUARTER );
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		}
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//		break;
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//	}
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65 by Tim Marston
removed most OOP/inheritance crap, saved loads of space!
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	TextRenderer::select_font( _flavour );
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}
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void digital_clock_press()
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{
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	if( ++_flavour >= 4 )
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		_flavour = 0;
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}
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void digital_clock_draw( int segment )
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{
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	Text::draw( 0, segment );
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//	Text::draw( 1, segment );
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	TextRenderer::output_buffer();
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}
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void digital_clock_draw_reset()
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{
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	// gotta update message, the time might have changed!
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	set_message( true );
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	Text::draw_reset();
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}
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void digital_clock_activate()
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{
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	leds_off();
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	Text::reset();
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	set_message( false );
68 by Tim Marston
added frame reset code and inited minor mode flavours on mode activation
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	_flavour = 0;
59 by edam
removed ulibc, fixed button, added text rendering
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}