/elec/propeller-clock

To get this branch, use:
bzr branch http://bzr.ed.am/elec/propeller-clock
43 by edam
added phantom button press test and temporarily disabled pin 4 (that drives the PNP transistor)
1
/* -*- mode: c++; compile-command: "BOARD=pro5v make"; -*- */
13 by edam
updated propeller-clock code, added GPL text and renamed fan-test
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/*
27 by edam
updated propeller clock code for arduino-1.0 and fixed a compiler error
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 * propeller-clock.ino
13 by edam
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4
 *
27 by edam
updated propeller clock code for arduino-1.0 and fixed a compiler error
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 * Copyright (C) 2011 Tim Marston <tim@ed.am> and Dan Marston.
13 by edam
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 *
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 * This file is part of propeller-clock (hereafter referred to as "this
29 by edam
corrected URL and removed scematic from src
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 * program"). See http://ed.am/dev/software/arduino/propeller-clock for more
13 by edam
updated propeller-clock code, added GPL text and renamed fan-test
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 * information.
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU Lesser General Public License as published
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 * by the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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16 by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library
25
/******************************************************************************
26
23 by edam
renamed code directories and updated the comments in the code
27
Set up:
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29
 * a PC fan is wired up to a 12V power supply
30
68 by Tim Marston
added frame reset code and inited minor mode flavours on mode activation
31
 * the fan's SENSE (tachometer) pin connected to pin 2 on the
32
   Arduino.
23 by edam
renamed code directories and updated the comments in the code
33
68 by Tim Marston
added frame reset code and inited minor mode flavours on mode activation
34
 * the pins 4 to 13 on the Arduino should directly drive an LED (the
23 by edam
renamed code directories and updated the comments in the code
35
   LED on pin 4 is in the centre of the clock face and the LED on pin
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   13 is at the outside.
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38
 * if a longer hand (and a larger clock face) is desired, pin 4 can be
35 by edam
initialise from real-time clock; updated Makefile
39
   used to indirectly drive a transistor which in turn drives several
68 by Tim Marston
added frame reset code and inited minor mode flavours on mode activation
40
   LEDs that turn on and off in unison in the centre of the clock.
23 by edam
renamed code directories and updated the comments in the code
41
42
 * a button should be attached to pin 3 that grounds it when pressed.
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68 by Tim Marston
added frame reset code and inited minor mode flavours on mode activation
44
 * A DS1307 remote clock is connected via I2C on analogue pins 4 and 5.
35 by edam
initialise from real-time clock; updated Makefile
45
23 by edam
renamed code directories and updated the comments in the code
46
Implementation details:
47
35 by edam
initialise from real-time clock; updated Makefile
48
 * for a schematic, see ../project/propeller-clock.sch.
23 by edam
renamed code directories and updated the comments in the code
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50
 * the timing of the drawing of the clock face is recalculated with
51
   every rotation of the propeller.
52
    
68 by Tim Marston
added frame reset code and inited minor mode flavours on mode activation
53
 * a PC fan actually sends 2 tachometer pulses per revolution, so the
23 by edam
renamed code directories and updated the comments in the code
54
   software skips every other one. This means that the clock may
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   appear upside-down if started with the propeller in the wrong
68 by Tim Marston
added frame reset code and inited minor mode flavours on mode activation
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   position. You will need to experiment to discover the position that
23 by edam
renamed code directories and updated the comments in the code
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   the propeller must be in when starting the clock.
58
    
59
Usage instructions:
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61
 * pressing the button cycles between variations of the current
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   display mode.
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64
 * pressing and holding the button for a second cycles between display
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   modes (e.g., analogue and digital).
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 * pressing and holding the button for 5 seconds enters "time set"
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   mode. In this mode, the following applies:
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    - the field that is being set flashes
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    - pressing the button increments the field currently being set
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    - pressing and holding the button for a second cycles through the
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      fields that can be set
35 by edam
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    - pressing and holding the button for 5 seconds sets the time and
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      exits "time set" mode
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finished first revision of propeller-clock code (can display clock and test); added Bounce library
75
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******************************************************************************/
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59 by edam
removed ulibc, fixed button, added text rendering
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#include "config.h"
58 by edam
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79
#include "button.h"
56 by edam
updated software to include drawing abstraction infrastructure
80
#include "time.h"
64 by Tim Marston
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#include "Arduino.h"
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#include "analogue_clock.h"
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#include "digital_clock.h"
84
#include "test_pattern.h"
71 by Tim Marston
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#include "settings_mode.h"
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#include "text.h"
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#include "text_renderer.h"
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#include "common.h"
16 by edam
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13 by edam
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//_____________________________________________________________________________
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//                                                                         data
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// when non-zero, the time (in microseconds) of a new fan pulse that
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// has just occurred, which means that segment drawing needs to be
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// restarted
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static unsigned long _new_pulse_at = 0;
11 by Dan
added initial propeller clock code
97
13 by edam
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// the time (in microseconds) when the last fan pulse occurred
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static unsigned long _last_pulse_at = 0;
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// duration (in microseconds) that a segment should be displayed
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static unsigned long _segment_step = 0;
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// remainder after divisor and a tally of the remainders for each segment
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static unsigned long _segment_step_sub_step = 0;
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static unsigned long _segment_step_sub = 0;
13 by edam
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107
58 by edam
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108
// the button
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static Button _button( 3 );
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// modes
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static int _major_mode = 0;
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static int _minor_mode = 0;
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71 by Tim Marston
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#define MAIN_MODE_IDX 1
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#define SETTINGS_MODE_IDX 0
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#define ANALOGUE_CLOCK_IDX 0
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#define DIGITAL_CLOCK_IDX 1
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#define TEST_PATTERN_IDX 2
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//_____________________________________________________________________________
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//                                                                         code
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// activate the current minor mode
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void activate_minor_mode()
128
{
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	// reset text
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	Text::reset();
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	leds_off();
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	// give the mode a chance to init
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	switch( _minor_mode ) {
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	case ANALOGUE_CLOCK_IDX: analogue_clock_activate(); break;
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	case DIGITAL_CLOCK_IDX: digital_clock_activate(); break;
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	}
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138
}
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140
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// activate major mode
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void activate_major_mode()
143
{
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	// reset text
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	Text::reset();
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	leds_off();
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148
	// give the mode a chance to init
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149
	switch( _major_mode ) {
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	case MAIN_MODE_IDX: activate_minor_mode(); break;
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	case SETTINGS_MODE_IDX: settings_mode_activate(); break;
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	}
153
}
154
65 by Tim Marston
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155
59 by edam
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156
// perform button events
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157
void do_button_events()
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{
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	// loop through pending events
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	while( int event = _button.get_event() )
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	{
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		switch( event )
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		{
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		case 1:
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			// short press
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			switch( _major_mode ) {
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			case MAIN_MODE_IDX:
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				switch( _minor_mode ) {
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				case ANALOGUE_CLOCK_IDX: analogue_clock_press(); break;
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				case DIGITAL_CLOCK_IDX: digital_clock_press(); break;
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				}
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				break;
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			case SETTINGS_MODE_IDX: settings_mode_press(); break;
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			}
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			break;
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		case 2:
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			// long press
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			switch( _major_mode ) {
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			case MAIN_MODE_IDX:
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				if( ++_minor_mode >= 3 )
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					_minor_mode = 0;
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				activate_minor_mode();
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				break;
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			case SETTINGS_MODE_IDX: settings_mode_long_press(); break;
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			}
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			break;
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		case 3:
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			// looooong press (change major mode)
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			if( ++_major_mode > 1 )
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				_major_mode = 0;
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			activate_major_mode();
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			break;
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		}
13 by edam
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	}
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}
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199
16 by edam
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// draw a display segment
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void draw_next_segment( bool reset )
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{
53 by edam
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	// keep track of segment
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#if CLOCK_FORWARD
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	static int segment = ( NUM_SEGMENTS - CLOCK_SHIFT ) % NUM_SEGMENTS;
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	if( reset ) segment = ( NUM_SEGMENTS - CLOCK_SHIFT ) % NUM_SEGMENTS;
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#else
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	static int segment = NUM_SEGMENTS - 1 - CLOCK_SHIFT;
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	if( reset ) segment = NUM_SEGMENTS - 1 - CLOCK_SHIFT;
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#endif
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71 by Tim Marston
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	// reset the text renderer
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	TextRenderer::reset_buffer();
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68 by Tim Marston
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	// frame reset
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	if( reset ) {
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		switch( _major_mode ) {
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		case MAIN_MODE_IDX:
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			switch( _minor_mode ) {
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			case ANALOGUE_CLOCK_IDX: analogue_clock_draw_reset(); break;
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			case DIGITAL_CLOCK_IDX: digital_clock_draw_reset(); break;
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			}
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			break;
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		case SETTINGS_MODE_IDX: settings_mode_draw_reset(); break;
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		}
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		// tell the text services we're starting a new frame
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		Text::draw_reset();
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	}
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	// draw
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	switch( _major_mode ) {
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	case MAIN_MODE_IDX:
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		switch( _minor_mode ) {
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		case ANALOGUE_CLOCK_IDX: analogue_clock_draw( segment ); break;
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		case DIGITAL_CLOCK_IDX: digital_clock_draw( segment ); break;
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		case TEST_PATTERN_IDX: test_pattern_draw( segment ); break;
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		}
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		break;
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	case SETTINGS_MODE_IDX: settings_mode_draw( segment ); break;
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	}
53 by edam
conrtol segment number from one place and reverse the order the segments are drawn (backwards clock!)
242
71 by Tim Marston
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	// draw any text that was rendered
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	TextRenderer::output_buffer();
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53 by edam
conrtol segment number from one place and reverse the order the segments are drawn (backwards clock!)
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#if CLOCK_FORWARD
54 by edam
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	if( ++segment >= NUM_SEGMENTS ) segment = 0;
53 by edam
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#else
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	if( --segment < 0 ) segment = NUM_SEGMENTS - 1;
53 by edam
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#endif
13 by edam
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}
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// calculate time constants when a new pulse has occurred
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void calculate_segment_times()
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256
{
257
	// check for overflows, and only recalculate times if there isn't
258
	// one (if there is, we'll just go with the last pulse's times)
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	if( _new_pulse_at > _last_pulse_at )
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260
	{
261
		// new segment stepping times
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		unsigned long delta = _new_pulse_at - _last_pulse_at;
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		_segment_step = delta / NUM_SEGMENTS;
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		_segment_step_sub = 0;
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		_segment_step_sub_step = delta % NUM_SEGMENTS;
13 by edam
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266
	}
267
268
	// now we have dealt with this pulse, save the pulse time and
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	// clear new_pulse_at, ready for the next pulse
65 by Tim Marston
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	_last_pulse_at = _new_pulse_at;
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	_new_pulse_at = 0;
13 by edam
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272
}
273
274
275
// wait until it is time to draw the next segment or a new pulse has
276
// occurred
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277
void wait_till_end_of_segment( bool reset )
13 by edam
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278
{
279
	static unsigned long end_time = 0;
280
281
	// handle reset
282
	if( reset )
65 by Tim Marston
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		end_time = _last_pulse_at;
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284
285
	// work out the time that this segment should be displayed until
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286
	end_time += _segment_step;
287
	_segment_step_sub += _segment_step_sub_step;
288
	if( _segment_step_sub >= NUM_SEGMENTS ) {
289
		_segment_step_sub -= NUM_SEGMENTS;
13 by edam
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290
		end_time++;
291
	}
292
293
	// wait
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294
	while( micros() < end_time && !_new_pulse_at );
13 by edam
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295
}
296
297
16 by edam
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298
// ISR to handle the pulses from the fan's tachiometer
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299
void fan_pulse_handler()
16 by edam
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300
{
301
	// the fan actually sends two pulses per revolution. These pulses
302
	// may not be exactly evenly distributed around the rotation, so
303
	// we can't recalculate times on every pulse. Instead, we ignore
304
	// every other pulse so timings are based on a complete rotation.
305
	static bool ignore = true;
306
	ignore = !ignore;
307
	if( !ignore )
308
	{
309
		// set a new pulse time
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310
		_new_pulse_at = micros();
16 by edam
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311
	}
312
}
313
314
13 by edam
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315
// main setup
316
void setup()
317
{
318
	// set up an interrupt handler on pin 2 to nitice fan pulses
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319
	attachInterrupt( 0, fan_pulse_handler, RISING );
13 by edam
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320
	digitalWrite( 2, HIGH );
321
  
322
	// set up output pins (4 to 13) for the led array
323
	for( int a = 4; a < 14; a++ )
324
		pinMode( a, OUTPUT );
325
16 by edam
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326
	// set up mode-switch button on pin 3
327
	pinMode( 3, INPUT );
42 by edam
lengthened button debounce time and turned on the pull-up resistor (oops!)
328
	digitalWrite( 3, HIGH );
62 by edam
moved some stuf round, created a re-usable pool of message buffers, genericised "modes" for messages
329
	static int event_times[] = { 5, 500, 4000, 0 };
65 by Tim Marston
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330
	_button.set_event_times( event_times );
58 by edam
removed Bounce library and updated/fixed new code
331
68 by Tim Marston
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332
	// initialise RTC
66 by Tim Marston
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333
	Time::init();
334
65 by Tim Marston
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335
	// activate the minor mode
71 by Tim Marston
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336
	activate_major_mode();
13 by edam
updated propeller-clock code, added GPL text and renamed fan-test
337
}
338
339
340
// main loop
11 by Dan
added initial propeller clock code
341
void loop()
342
{
13 by edam
updated propeller-clock code, added GPL text and renamed fan-test
343
	// if there has been a new pulse, we'll be resetting the display
65 by Tim Marston
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344
	bool reset = _new_pulse_at? true : false;
13 by edam
updated propeller-clock code, added GPL text and renamed fan-test
345
59 by edam
removed ulibc, fixed button, added text rendering
346
	// update button
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347
	_button.update();
59 by edam
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348
16 by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library
349
	// only do this stuff at the start of a display cycle, to ensure
350
	// that no state changes mid-display
351
	if( reset )
352
	{
59 by edam
removed ulibc, fixed button, added text rendering
353
		// calculate segment times
65 by Tim Marston
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354
		calculate_segment_times();
16 by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library
355
356
		// keep track of time
66 by Tim Marston
removed time singleton, not cause it saved much space, but cause i don't want singletons in this project!
357
		Time::update();
59 by edam
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358
359
		// perform button events
65 by Tim Marston
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360
		do_button_events();
16 by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library
361
	}
362
13 by edam
updated propeller-clock code, added GPL text and renamed fan-test
363
	// draw this segment
65 by Tim Marston
removed most OOP/inheritance crap, saved loads of space!
364
	draw_next_segment( reset );
13 by edam
updated propeller-clock code, added GPL text and renamed fan-test
365
366
	// wait till it's time to draw the next segment
65 by Tim Marston
removed most OOP/inheritance crap, saved loads of space!
367
	wait_till_end_of_segment( reset );
11 by Dan
added initial propeller clock code
368
}