bzr branch
http://bzr.ed.am/elec/propeller-clock
43
by edam
added phantom button press test and temporarily disabled pin 4 (that drives the PNP transistor) |
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/* -*- mode: c++; compile-command: "BOARD=pro5v make"; -*- */ |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
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/* |
27
by edam
updated propeller clock code for arduino-1.0 and fixed a compiler error |
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* propeller-clock.ino |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
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* |
27
by edam
updated propeller clock code for arduino-1.0 and fixed a compiler error |
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* Copyright (C) 2011 Tim Marston <tim@ed.am> and Dan Marston. |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
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* |
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* This file is part of propeller-clock (hereafter referred to as "this |
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29
by edam
corrected URL and removed scematic from src |
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* program"). See http://ed.am/dev/software/arduino/propeller-clock for more |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
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* information. |
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published |
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* by the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
25 |
/****************************************************************************** |
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23
by edam
renamed code directories and updated the comments in the code |
27 |
Set up: |
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29 |
* a PC fan is wired up to a 12V power supply |
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30 |
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68
by Tim Marston
added frame reset code and inited minor mode flavours on mode activation |
31 |
* the fan's SENSE (tachometer) pin connected to pin 2 on the |
32 |
Arduino. |
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23
by edam
renamed code directories and updated the comments in the code |
33 |
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68
by Tim Marston
added frame reset code and inited minor mode flavours on mode activation |
34 |
* the pins 4 to 13 on the Arduino should directly drive an LED (the |
23
by edam
renamed code directories and updated the comments in the code |
35 |
LED on pin 4 is in the centre of the clock face and the LED on pin |
36 |
13 is at the outside. |
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37 |
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38 |
* if a longer hand (and a larger clock face) is desired, pin 4 can be |
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35
by edam
initialise from real-time clock; updated Makefile |
39 |
used to indirectly drive a transistor which in turn drives several |
68
by Tim Marston
added frame reset code and inited minor mode flavours on mode activation |
40 |
LEDs that turn on and off in unison in the centre of the clock. |
23
by edam
renamed code directories and updated the comments in the code |
41 |
|
42 |
* a button should be attached to pin 3 that grounds it when pressed. |
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43 |
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68
by Tim Marston
added frame reset code and inited minor mode flavours on mode activation |
44 |
* A DS1307 remote clock is connected via I2C on analogue pins 4 and 5. |
35
by edam
initialise from real-time clock; updated Makefile |
45 |
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23
by edam
renamed code directories and updated the comments in the code |
46 |
Implementation details: |
47 |
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35
by edam
initialise from real-time clock; updated Makefile |
48 |
* for a schematic, see ../project/propeller-clock.sch. |
23
by edam
renamed code directories and updated the comments in the code |
49 |
|
50 |
* the timing of the drawing of the clock face is recalculated with |
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51 |
every rotation of the propeller. |
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52 |
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68
by Tim Marston
added frame reset code and inited minor mode flavours on mode activation |
53 |
* a PC fan actually sends 2 tachometer pulses per revolution, so the |
23
by edam
renamed code directories and updated the comments in the code |
54 |
software skips every other one. This means that the clock may |
55 |
appear upside-down if started with the propeller in the wrong |
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68
by Tim Marston
added frame reset code and inited minor mode flavours on mode activation |
56 |
position. You will need to experiment to discover the position that |
23
by edam
renamed code directories and updated the comments in the code |
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the propeller must be in when starting the clock. |
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Usage instructions: |
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60 |
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* pressing the button cycles between variations of the current |
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display mode. |
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* pressing and holding the button for a second cycles between display |
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modes (e.g., analogue and digital). |
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* pressing and holding the button for 5 seconds enters "time set" |
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mode. In this mode, the following applies: |
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- the field that is being set flashes |
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- pressing the button increments the field currently being set |
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- pressing and holding the button for a second cycles through the |
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fields that can be set |
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35
by edam
initialise from real-time clock; updated Makefile |
73 |
- pressing and holding the button for 5 seconds sets the time and |
74 |
exits "time set" mode |
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16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
75 |
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76 |
******************************************************************************/ |
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59
by edam
removed ulibc, fixed button, added text rendering |
78 |
#include "config.h" |
58
by edam
removed Bounce library and updated/fixed new code |
79 |
#include "button.h" |
56
by edam
updated software to include drawing abstraction infrastructure |
80 |
#include "time.h" |
64
by Tim Marston
added support for eclipse project and converted to a manual Makefile |
81 |
#include "Arduino.h" |
81
by Tim Marston
moved modes to a subdirectory |
82 |
#include "modes/analogue_clock.h" |
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#include "modes/digital_clock.h" |
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#include "modes/test_pattern.h" |
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#include "modes/settings_mode.h" |
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82
by Tim Marston
added info mode, a '/' to the fonts and cleaned up a couple of bits |
86 |
#include "modes/info_mode.h" |
71
by Tim Marston
added time set mode, made text renderer's buffer auto reset/output |
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#include "text.h" |
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#include "text_renderer.h" |
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#include "common.h" |
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16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
90 |
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13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
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//_____________________________________________________________________________ |
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// data |
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// when non-zero, the time (in microseconds) of a new fan pulse that |
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// has just occurred, which means that segment drawing needs to be |
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// restarted |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
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static unsigned long _new_pulse_at = 0; |
11
by Dan
added initial propeller clock code |
98 |
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13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
99 |
// the time (in microseconds) when the last fan pulse occurred |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
100 |
static unsigned long _last_pulse_at = 0; |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
101 |
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102 |
// duration (in microseconds) that a segment should be displayed |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
103 |
static unsigned long _segment_step = 0; |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
104 |
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105 |
// remainder after divisor and a tally of the remainders for each segment |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
106 |
static unsigned long _segment_step_sub_step = 0; |
107 |
static unsigned long _segment_step_sub = 0; |
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13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
108 |
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58
by edam
removed Bounce library and updated/fixed new code |
109 |
// the button |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
110 |
static Button _button( 3 ); |
111 |
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// modes |
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113 |
static int _major_mode = 0; |
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static int _minor_mode = 0; |
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115 |
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86
by Tim Marston
various tweaks, a (failed) attempt to fix text reset bug and added TODO |
116 |
#define SETTINGS_MODE_IDX 1 |
117 |
#define MAIN_MODE_IDX 0 |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
118 |
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#define ANALOGUE_CLOCK_IDX 0 |
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120 |
#define DIGITAL_CLOCK_IDX 1 |
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86
by Tim Marston
various tweaks, a (failed) attempt to fix text reset bug and added TODO |
121 |
#define INFO_MODE_IDX 2 |
122 |
#define TEST_PATTERN_IDX 3 |
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58
by edam
removed Bounce library and updated/fixed new code |
123 |
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13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
124 |
//_____________________________________________________________________________ |
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// code |
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126 |
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127 |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
128 |
// activate the current minor mode |
129 |
void activate_minor_mode() |
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130 |
{ |
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74
by Tim Marston
fixed bug initialising text services on mode activation |
131 |
// reset text |
132 |
Text::reset(); |
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leds_off(); |
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134 |
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135 |
// give the mode a chance to init |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
136 |
switch( _minor_mode ) { |
68
by Tim Marston
added frame reset code and inited minor mode flavours on mode activation |
137 |
case ANALOGUE_CLOCK_IDX: analogue_clock_activate(); break; |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
138 |
case DIGITAL_CLOCK_IDX: digital_clock_activate(); break; |
82
by Tim Marston
added info mode, a '/' to the fonts and cleaned up a couple of bits |
139 |
case INFO_MODE_IDX: info_mode_activate(); break; |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
140 |
} |
71
by Tim Marston
added time set mode, made text renderer's buffer auto reset/output |
141 |
} |
142 |
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143 |
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144 |
// activate major mode |
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void activate_major_mode() |
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146 |
{ |
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74
by Tim Marston
fixed bug initialising text services on mode activation |
147 |
// reset text |
148 |
Text::reset(); |
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149 |
leds_off(); |
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150 |
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76
by edam
switch button to no interim presses during settings mode; added NVRAM support |
151 |
// reset buttons |
152 |
_button.set_press_mode( _major_mode != SETTINGS_MODE_IDX ); |
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153 |
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74
by Tim Marston
fixed bug initialising text services on mode activation |
154 |
// give the mode a chance to init |
71
by Tim Marston
added time set mode, made text renderer's buffer auto reset/output |
155 |
switch( _major_mode ) { |
156 |
case MAIN_MODE_IDX: activate_minor_mode(); break; |
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157 |
case SETTINGS_MODE_IDX: settings_mode_activate(); break; |
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158 |
} |
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159 |
} |
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160 |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
161 |
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59
by edam
removed ulibc, fixed button, added text rendering |
162 |
// perform button events |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
163 |
void do_button_events() |
16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
164 |
{ |
59
by edam
removed ulibc, fixed button, added text rendering |
165 |
// loop through pending events |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
166 |
while( int event = _button.get_event() ) |
59
by edam
removed ulibc, fixed button, added text rendering |
167 |
{ |
168 |
switch( event ) |
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{ |
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170 |
case 1: |
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171 |
// short press |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
172 |
switch( _major_mode ) { |
173 |
case MAIN_MODE_IDX: |
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174 |
switch( _minor_mode ) { |
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175 |
case ANALOGUE_CLOCK_IDX: analogue_clock_press(); break; |
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176 |
case DIGITAL_CLOCK_IDX: digital_clock_press(); break; |
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82
by Tim Marston
added info mode, a '/' to the fonts and cleaned up a couple of bits |
177 |
case INFO_MODE_IDX: info_mode_press(); break; |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
178 |
} |
179 |
break; |
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71
by Tim Marston
added time set mode, made text renderer's buffer auto reset/output |
180 |
case SETTINGS_MODE_IDX: settings_mode_press(); break; |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
181 |
} |
59
by edam
removed ulibc, fixed button, added text rendering |
182 |
break; |
183 |
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184 |
case 2: |
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185 |
// long press |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
186 |
switch( _major_mode ) { |
187 |
case MAIN_MODE_IDX: |
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86
by Tim Marston
various tweaks, a (failed) attempt to fix text reset bug and added TODO |
188 |
if( ++_minor_mode >= 4 ) |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
189 |
_minor_mode = 0; |
71
by Tim Marston
added time set mode, made text renderer's buffer auto reset/output |
190 |
activate_minor_mode(); |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
191 |
break; |
71
by Tim Marston
added time set mode, made text renderer's buffer auto reset/output |
192 |
case SETTINGS_MODE_IDX: settings_mode_long_press(); break; |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
193 |
} |
59
by edam
removed ulibc, fixed button, added text rendering |
194 |
break; |
195 |
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196 |
case 3: |
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197 |
// looooong press (change major mode) |
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71
by Tim Marston
added time set mode, made text renderer's buffer auto reset/output |
198 |
if( ++_major_mode > 1 ) |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
199 |
_major_mode = 0; |
71
by Tim Marston
added time set mode, made text renderer's buffer auto reset/output |
200 |
activate_major_mode(); |
59
by edam
removed ulibc, fixed button, added text rendering |
201 |
break; |
202 |
} |
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13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
203 |
} |
204 |
} |
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205 |
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206 |
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16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
207 |
// draw a display segment |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
208 |
void draw_next_segment( bool reset ) |
16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
209 |
{ |
53
by edam
conrtol segment number from one place and reverse the order the segments are drawn (backwards clock!) |
210 |
// keep track of segment |
211 |
#if CLOCK_FORWARD |
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54
by edam
changed 12-tick to a double tick, added CLOCK_SHIFT to align face and fixed hour-hand |
212 |
static int segment = ( NUM_SEGMENTS - CLOCK_SHIFT ) % NUM_SEGMENTS; |
213 |
if( reset ) segment = ( NUM_SEGMENTS - CLOCK_SHIFT ) % NUM_SEGMENTS; |
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53
by edam
conrtol segment number from one place and reverse the order the segments are drawn (backwards clock!) |
214 |
#else |
54
by edam
changed 12-tick to a double tick, added CLOCK_SHIFT to align face and fixed hour-hand |
215 |
static int segment = NUM_SEGMENTS - 1 - CLOCK_SHIFT; |
216 |
if( reset ) segment = NUM_SEGMENTS - 1 - CLOCK_SHIFT; |
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53
by edam
conrtol segment number from one place and reverse the order the segments are drawn (backwards clock!) |
217 |
#endif |
218 |
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71
by Tim Marston
added time set mode, made text renderer's buffer auto reset/output |
219 |
// reset the text renderer |
220 |
TextRenderer::reset_buffer(); |
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221 |
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68
by Tim Marston
added frame reset code and inited minor mode flavours on mode activation |
222 |
// frame reset |
223 |
if( reset ) { |
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224 |
switch( _major_mode ) { |
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225 |
case MAIN_MODE_IDX: |
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226 |
switch( _minor_mode ) { |
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227 |
case ANALOGUE_CLOCK_IDX: analogue_clock_draw_reset(); break; |
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228 |
case DIGITAL_CLOCK_IDX: digital_clock_draw_reset(); break; |
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82
by Tim Marston
added info mode, a '/' to the fonts and cleaned up a couple of bits |
229 |
case INFO_MODE_IDX: info_mode_draw_reset(); break; |
68
by Tim Marston
added frame reset code and inited minor mode flavours on mode activation |
230 |
} |
231 |
break; |
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71
by Tim Marston
added time set mode, made text renderer's buffer auto reset/output |
232 |
case SETTINGS_MODE_IDX: settings_mode_draw_reset(); break; |
68
by Tim Marston
added frame reset code and inited minor mode flavours on mode activation |
233 |
} |
71
by Tim Marston
added time set mode, made text renderer's buffer auto reset/output |
234 |
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235 |
// tell the text services we're starting a new frame |
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236 |
Text::draw_reset(); |
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68
by Tim Marston
added frame reset code and inited minor mode flavours on mode activation |
237 |
} |
238 |
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56
by edam
updated software to include drawing abstraction infrastructure |
239 |
// draw |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
240 |
switch( _major_mode ) { |
241 |
case MAIN_MODE_IDX: |
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242 |
switch( _minor_mode ) { |
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243 |
case ANALOGUE_CLOCK_IDX: analogue_clock_draw( segment ); break; |
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244 |
case DIGITAL_CLOCK_IDX: digital_clock_draw( segment ); break; |
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245 |
case TEST_PATTERN_IDX: test_pattern_draw( segment ); break; |
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82
by Tim Marston
added info mode, a '/' to the fonts and cleaned up a couple of bits |
246 |
case INFO_MODE_IDX: info_mode_draw( segment ); break; |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
247 |
} |
248 |
break; |
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71
by Tim Marston
added time set mode, made text renderer's buffer auto reset/output |
249 |
case SETTINGS_MODE_IDX: settings_mode_draw( segment ); break; |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
250 |
} |
86
by Tim Marston
various tweaks, a (failed) attempt to fix text reset bug and added TODO |
251 |
Text::post_draw(); |
53
by edam
conrtol segment number from one place and reverse the order the segments are drawn (backwards clock!) |
252 |
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71
by Tim Marston
added time set mode, made text renderer's buffer auto reset/output |
253 |
// draw any text that was rendered |
254 |
TextRenderer::output_buffer(); |
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255 |
||
53
by edam
conrtol segment number from one place and reverse the order the segments are drawn (backwards clock!) |
256 |
#if CLOCK_FORWARD |
54
by edam
changed 12-tick to a double tick, added CLOCK_SHIFT to align face and fixed hour-hand |
257 |
if( ++segment >= NUM_SEGMENTS ) segment = 0; |
53
by edam
conrtol segment number from one place and reverse the order the segments are drawn (backwards clock!) |
258 |
#else |
54
by edam
changed 12-tick to a double tick, added CLOCK_SHIFT to align face and fixed hour-hand |
259 |
if( --segment < 0 ) segment = NUM_SEGMENTS - 1; |
53
by edam
conrtol segment number from one place and reverse the order the segments are drawn (backwards clock!) |
260 |
#endif |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
261 |
} |
262 |
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263 |
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264 |
// calculate time constants when a new pulse has occurred |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
265 |
void calculate_segment_times() |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
266 |
{ |
267 |
// check for overflows, and only recalculate times if there isn't |
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268 |
// one (if there is, we'll just go with the last pulse's times) |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
269 |
if( _new_pulse_at > _last_pulse_at ) |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
270 |
{ |
271 |
// new segment stepping times |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
272 |
unsigned long delta = _new_pulse_at - _last_pulse_at; |
273 |
_segment_step = delta / NUM_SEGMENTS; |
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274 |
_segment_step_sub = 0; |
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275 |
_segment_step_sub_step = delta % NUM_SEGMENTS; |
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13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
276 |
} |
277 |
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278 |
// now we have dealt with this pulse, save the pulse time and |
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279 |
// clear new_pulse_at, ready for the next pulse |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
280 |
_last_pulse_at = _new_pulse_at; |
281 |
_new_pulse_at = 0; |
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13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
282 |
} |
283 |
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284 |
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285 |
// wait until it is time to draw the next segment or a new pulse has |
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286 |
// occurred |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
287 |
void wait_till_end_of_segment( bool reset ) |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
288 |
{ |
289 |
static unsigned long end_time = 0; |
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290 |
||
291 |
// handle reset |
|
292 |
if( reset ) |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
293 |
end_time = _last_pulse_at; |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
294 |
|
295 |
// work out the time that this segment should be displayed until |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
296 |
end_time += _segment_step; |
297 |
_segment_step_sub += _segment_step_sub_step; |
|
298 |
if( _segment_step_sub >= NUM_SEGMENTS ) { |
|
299 |
_segment_step_sub -= NUM_SEGMENTS; |
|
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
300 |
end_time++; |
301 |
} |
|
302 |
||
303 |
// wait |
|
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
304 |
while( micros() < end_time && !_new_pulse_at ); |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
305 |
} |
306 |
||
307 |
||
82
by Tim Marston
added info mode, a '/' to the fonts and cleaned up a couple of bits |
308 |
// ISR to handle the pulses from the fan's tachometer |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
309 |
void fan_pulse_handler() |
16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
310 |
{ |
311 |
// the fan actually sends two pulses per revolution. These pulses |
|
312 |
// may not be exactly evenly distributed around the rotation, so |
|
313 |
// we can't recalculate times on every pulse. Instead, we ignore |
|
314 |
// every other pulse so timings are based on a complete rotation. |
|
315 |
static bool ignore = true; |
|
316 |
ignore = !ignore; |
|
317 |
if( !ignore ) |
|
318 |
{ |
|
319 |
// set a new pulse time |
|
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
320 |
_new_pulse_at = micros(); |
16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
321 |
} |
322 |
} |
|
323 |
||
324 |
||
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
325 |
// main setup |
326 |
void setup() |
|
327 |
{ |
|
82
by Tim Marston
added info mode, a '/' to the fonts and cleaned up a couple of bits |
328 |
// set up an interrupt handler on pin 2 to notice fan pulses |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
329 |
attachInterrupt( 0, fan_pulse_handler, RISING ); |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
330 |
digitalWrite( 2, HIGH ); |
331 |
||
332 |
// set up output pins (4 to 13) for the led array |
|
333 |
for( int a = 4; a < 14; a++ ) |
|
334 |
pinMode( a, OUTPUT ); |
|
335 |
||
16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
336 |
// set up mode-switch button on pin 3 |
337 |
pinMode( 3, INPUT ); |
|
42
by edam
lengthened button debounce time and turned on the pull-up resistor (oops!) |
338 |
digitalWrite( 3, HIGH ); |
62
by edam
moved some stuf round, created a re-usable pool of message buffers, genericised "modes" for messages |
339 |
static int event_times[] = { 5, 500, 4000, 0 }; |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
340 |
_button.set_event_times( event_times ); |
58
by edam
removed Bounce library and updated/fixed new code |
341 |
|
68
by Tim Marston
added frame reset code and inited minor mode flavours on mode activation |
342 |
// initialise RTC |
66
by Tim Marston
removed time singleton, not cause it saved much space, but cause i don't want singletons in this project! |
343 |
Time::init(); |
344 |
||
76
by edam
switch button to no interim presses during settings mode; added NVRAM support |
345 |
// init text renderer |
346 |
TextRenderer::init(); |
|
347 |
||
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
348 |
// activate the minor mode |
71
by Tim Marston
added time set mode, made text renderer's buffer auto reset/output |
349 |
activate_major_mode(); |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
350 |
} |
351 |
||
352 |
||
353 |
// main loop |
|
11
by Dan
added initial propeller clock code |
354 |
void loop() |
355 |
{ |
|
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
356 |
// if there has been a new pulse, we'll be resetting the display |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
357 |
bool reset = _new_pulse_at? true : false; |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
358 |
|
59
by edam
removed ulibc, fixed button, added text rendering |
359 |
// update button |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
360 |
_button.update(); |
59
by edam
removed ulibc, fixed button, added text rendering |
361 |
|
16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
362 |
// only do this stuff at the start of a display cycle, to ensure |
363 |
// that no state changes mid-display |
|
364 |
if( reset ) |
|
365 |
{ |
|
59
by edam
removed ulibc, fixed button, added text rendering |
366 |
// calculate segment times |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
367 |
calculate_segment_times(); |
16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
368 |
|
369 |
// keep track of time |
|
66
by Tim Marston
removed time singleton, not cause it saved much space, but cause i don't want singletons in this project! |
370 |
Time::update(); |
59
by edam
removed ulibc, fixed button, added text rendering |
371 |
|
372 |
// perform button events |
|
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
373 |
do_button_events(); |
16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
374 |
} |
375 |
||
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
376 |
// draw this segment |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
377 |
draw_next_segment( reset ); |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
378 |
|
379 |
// wait till it's time to draw the next segment |
|
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
380 |
wait_till_end_of_segment( reset ); |
11
by Dan
added initial propeller clock code |
381 |
} |