/elec/propeller-clock

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bzr branch http://bzr.ed.am/elec/propeller-clock
59 by edam
removed ulibc, fixed button, added text rendering
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/*
87 by edam
switched back to using classes for modes
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 * digital_clock_mode.cc
59 by edam
removed ulibc, fixed button, added text rendering
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 *
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 * Copyright (C) 2011 Tim Marston <tim@ed.am> and Dan Marston.
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 *
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 * This file is part of propeller-clock (hereafter referred to as "this
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 * program"). See http://ed.am/dev/software/arduino/propeller-clock for more
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 * information.
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU Lesser General Public License as published
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 * by the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
87 by edam
switched back to using classes for modes
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#include "digital_clock_mode.h"
65 by Tim Marston
removed most OOP/inheritance crap, saved loads of space!
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#include "common.h"
62 by edam
moved some stuf round, created a re-usable pool of message buffers, genericised "modes" for messages
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#include "text.h"
59 by edam
removed ulibc, fixed button, added text rendering
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#include "text_renderer.h"
62 by edam
moved some stuf round, created a re-usable pool of message buffers, genericised "modes" for messages
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#include "time.h"
71 by Tim Marston
added time set mode, made text renderer's buffer auto reset/output
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#include "Arduino.h"
59 by edam
removed ulibc, fixed button, added text rendering
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87 by edam
switched back to using classes for modes
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void DigitalClockMode::draw_reset()
65 by Tim Marston
removed most OOP/inheritance crap, saved loads of space!
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{
71 by Tim Marston
added time set mode, made text renderer's buffer auto reset/output
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	switch( _flavour )
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	{
91 by Tim Marston
fixed text glitch; extended all modes; added screen flip super-long press;
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	case 0: {
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			PString str0( Text::_messages[ 0 ], MESSAGE_LEN * 2 );
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			str0.format( "%d%c%02d %s", Time::get_hours() % 12,
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					::millis() % 1000 < 500? ':' : ' ',
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					Time::get_minutes(),
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					Time::get_hours() >= 12? "pm" : "am" );
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			Text::set_message_text( 0, str0 );
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		}
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		break;
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	case 1: {
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			PString str0( Text::_messages[ 0 ], MESSAGE_LEN * 2 );
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			str0.format( "%d%s %s, %d", Time::get_day(),
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					Time::get_day_suffix(),
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					Time::get_month_name(), Time::get_year() );
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			Text::set_message_text( 0, str0 );
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		}
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		break;
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	case 2: {
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			PString str0( Text::_messages[ 0 ], MESSAGE_LEN * 2 );
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			PString str1( Text::_messages[ 2 ], MESSAGE_LEN * 2 );
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			str0.format( "%d%c%02d %s", Time::get_hours() % 12,
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					::millis() % 1000 < 500? ':' : ' ',
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					Time::get_minutes(),
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					Time::get_hours() >= 12? "pm" : "am" );
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			str1.format( "%d.%02d.%d", Time::get_day(),
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					Time::get_month(), Time::get_year() );
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			Text::set_message_text( 0, str0 );
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			Text::set_message_text( 2, str1 );
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		}
71 by Tim Marston
added time set mode, made text renderer's buffer auto reset/output
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		break;
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	}
65 by Tim Marston
removed most OOP/inheritance crap, saved loads of space!
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}
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87 by edam
switched back to using classes for modes
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void DigitalClockMode::activate()
65 by Tim Marston
removed most OOP/inheritance crap, saved loads of space!
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{
68 by Tim Marston
added frame reset code and inited minor mode flavours on mode activation
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	_flavour = 0;
71 by Tim Marston
added time set mode, made text renderer's buffer auto reset/output
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87 by edam
switched back to using classes for modes
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	reset_messages();
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}
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void DigitalClockMode::press()
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{
91 by Tim Marston
fixed text glitch; extended all modes; added screen flip super-long press;
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	if( ++_flavour >= 3 )
87 by edam
switched back to using classes for modes
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		_flavour = 0;
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	reset_messages();
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}
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void DigitalClockMode::reset_messages()
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{
90 by Tim Marston
text messages are now individually enabled and draw()n automatically
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	Text::reset();
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87 by edam
switched back to using classes for modes
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	switch( _flavour )
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	{
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	case 0:
91 by Tim Marston
fixed text glitch; extended all modes; added screen flip super-long press;
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		Text::set_up_message( 0, Text::MODE_TOP | Text::MODE_ALL );
87 by edam
switched back to using classes for modes
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		break;
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	case 1:
90 by Tim Marston
text messages are now individually enabled and draw()n automatically
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		Text::set_up_message( 0, Text::MODE_HSCROLL | Text::MODE_TOP |
87 by edam
switched back to using classes for modes
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				Text::MODE_THREEQUARTERS );
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		break;
91 by Tim Marston
fixed text glitch; extended all modes; added screen flip super-long press;
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	case 2:
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		Text::set_up_message( 0, Text::MODE_TOP | Text::MODE_HALF,
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				Text::SCALE_SMALL );
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		Text::set_up_message( 2, Text::MODE_BOTTOM | Text::MODE_HALF,
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				Text::SCALE_SMALL );
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		break;
87 by edam
switched back to using classes for modes
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	}
59 by edam
removed ulibc, fixed button, added text rendering
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}