bzr branch
http://bzr.ed.am/elec/propeller-clock
88
by Tim Marston
updated emacs compile command and readjusted clock shift |
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/* -*- mode: c++; compile-command: "make"; -*- */ |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
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/* |
27
by edam
updated propeller clock code for arduino-1.0 and fixed a compiler error |
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* propeller-clock.ino |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
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* |
27
by edam
updated propeller clock code for arduino-1.0 and fixed a compiler error |
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* Copyright (C) 2011 Tim Marston <tim@ed.am> and Dan Marston. |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
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* |
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* This file is part of propeller-clock (hereafter referred to as "this |
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29
by edam
corrected URL and removed scematic from src |
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* program"). See http://ed.am/dev/software/arduino/propeller-clock for more |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
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* information. |
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published |
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* by the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
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/****************************************************************************** |
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23
by edam
renamed code directories and updated the comments in the code |
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Set up: |
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* a PC fan is wired up to a 12V power supply |
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30 |
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68
by Tim Marston
added frame reset code and inited minor mode flavours on mode activation |
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* the fan's SENSE (tachometer) pin connected to pin 2 on the |
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Arduino. |
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23
by edam
renamed code directories and updated the comments in the code |
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68
by Tim Marston
added frame reset code and inited minor mode flavours on mode activation |
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* the pins 4 to 13 on the Arduino should directly drive an LED (the |
23
by edam
renamed code directories and updated the comments in the code |
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LED on pin 4 is in the centre of the clock face and the LED on pin |
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13 is at the outside. |
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||
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* if a longer hand (and a larger clock face) is desired, pin 4 can be |
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35
by edam
initialise from real-time clock; updated Makefile |
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used to indirectly drive a transistor which in turn drives several |
68
by Tim Marston
added frame reset code and inited minor mode flavours on mode activation |
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LEDs that turn on and off in unison in the centre of the clock. |
23
by edam
renamed code directories and updated the comments in the code |
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|
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* a button should be attached to pin 3 that grounds it when pressed. |
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68
by Tim Marston
added frame reset code and inited minor mode flavours on mode activation |
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* A DS1307 remote clock is connected via I2C on analogue pins 4 and 5. |
35
by edam
initialise from real-time clock; updated Makefile |
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23
by edam
renamed code directories and updated the comments in the code |
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Implementation details: |
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35
by edam
initialise from real-time clock; updated Makefile |
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* for a schematic, see ../project/propeller-clock.sch. |
23
by edam
renamed code directories and updated the comments in the code |
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|
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* the timing of the drawing of the clock face is recalculated with |
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every rotation of the propeller. |
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||
68
by Tim Marston
added frame reset code and inited minor mode flavours on mode activation |
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* a PC fan actually sends 2 tachometer pulses per revolution, so the |
23
by edam
renamed code directories and updated the comments in the code |
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software skips every other one. This means that the clock may |
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appear upside-down if started with the propeller in the wrong |
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68
by Tim Marston
added frame reset code and inited minor mode flavours on mode activation |
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position. You will need to experiment to discover the position that |
23
by edam
renamed code directories and updated the comments in the code |
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the propeller must be in when starting the clock. |
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Usage instructions: |
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||
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* pressing the button cycles between variations of the current |
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display mode. |
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* pressing and holding the button for a second cycles between display |
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modes (e.g., analogue and digital). |
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* pressing and holding the button for 5 seconds enters "time set" |
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mode. In this mode, the following applies: |
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- the field that is being set flashes |
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- pressing the button increments the field currently being set |
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- pressing and holding the button for a second cycles through the |
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fields that can be set |
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35
by edam
initialise from real-time clock; updated Makefile |
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- pressing and holding the button for 5 seconds sets the time and |
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exits "time set" mode |
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16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
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******************************************************************************/ |
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59
by edam
removed ulibc, fixed button, added text rendering |
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#include "config.h" |
58
by edam
removed Bounce library and updated/fixed new code |
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#include "button.h" |
56
by edam
updated software to include drawing abstraction infrastructure |
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#include "time.h" |
64
by Tim Marston
added support for eclipse project and converted to a manual Makefile |
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#include "Arduino.h" |
87
by edam
switched back to using classes for modes |
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#include "modes/switcher_major_mode.h" |
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#include "modes/settings_major_mode.h" |
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#include "modes/analogue_clock_mode.h" |
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#include "modes/digital_clock_mode.h" |
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82
by Tim Marston
added info mode, a '/' to the fonts and cleaned up a couple of bits |
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#include "modes/info_mode.h" |
87
by edam
switched back to using classes for modes |
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#include "modes/test_pattern_mode.h" |
71
by Tim Marston
added time set mode, made text renderer's buffer auto reset/output |
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#include "text.h" |
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#include "text_renderer.h" |
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#include "common.h" |
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16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
91 |
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13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
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//_____________________________________________________________________________ |
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// data |
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// when non-zero, the time (in microseconds) of a new fan pulse that |
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// has just occurred, which means that segment drawing needs to be |
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// restarted |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
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static unsigned long _new_pulse_at = 0; |
11
by Dan
added initial propeller clock code |
99 |
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13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
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// the time (in microseconds) when the last fan pulse occurred |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
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static unsigned long _last_pulse_at = 0; |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
102 |
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// duration (in microseconds) that a segment should be displayed |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
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static unsigned long _segment_step = 0; |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
105 |
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// remainder after divisor and a tally of the remainders for each segment |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
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static unsigned long _segment_step_sub_step = 0; |
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static unsigned long _segment_step_sub = 0; |
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13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
109 |
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58
by edam
removed Bounce library and updated/fixed new code |
110 |
// the button |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
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static Button _button( 3 ); |
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87
by edam
switched back to using classes for modes |
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// major modes |
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static MajorMode *_modes[ 3 ]; |
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// current major mode |
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static int _mode = 0; |
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58
by edam
removed Bounce library and updated/fixed new code |
118 |
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91
by Tim Marston
fixed text glitch; extended all modes; added screen flip super-long press; |
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// interupt handler's "ignore every other" flag |
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static bool _pulse_ignore = true; |
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13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
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//_____________________________________________________________________________ |
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// code |
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124 |
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59
by edam
removed ulibc, fixed button, added text rendering |
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// perform button events |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
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void do_button_events() |
16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
127 |
{ |
59
by edam
removed ulibc, fixed button, added text rendering |
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// loop through pending events |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
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while( int event = _button.get_event() ) |
59
by edam
removed ulibc, fixed button, added text rendering |
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{ |
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switch( event ) |
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{ |
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case 1: |
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// short press |
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87
by edam
switched back to using classes for modes |
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_modes[ _mode ]->press(); |
59
by edam
removed ulibc, fixed button, added text rendering |
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break; |
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case 2: |
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// long press |
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87
by edam
switched back to using classes for modes |
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_modes[ _mode ]->long_press(); |
59
by edam
removed ulibc, fixed button, added text rendering |
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break; |
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case 3: |
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// looooong press (change major mode) |
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87
by edam
switched back to using classes for modes |
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_modes[ _mode ]->deactivate(); |
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if( !_modes[ ++_mode ] ) _mode = 0; |
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_modes[ _mode ]->activate(); |
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59
by edam
removed ulibc, fixed button, added text rendering |
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break; |
91
by Tim Marston
fixed text glitch; extended all modes; added screen flip super-long press; |
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case 4: |
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// switch display upside-down |
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_pulse_ignore = !_pulse_ignore; |
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break; |
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59
by edam
removed ulibc, fixed button, added text rendering |
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} |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
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} |
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} |
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155 |
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16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
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// draw a display segment |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
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void draw_next_segment( bool reset ) |
16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
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{ |
53
by edam
conrtol segment number from one place and reverse the order the segments are drawn (backwards clock!) |
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// keep track of segment |
91
by Tim Marston
fixed text glitch; extended all modes; added screen flip super-long press; |
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static int segment = 0; |
53
by edam
conrtol segment number from one place and reverse the order the segments are drawn (backwards clock!) |
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#if CLOCK_FORWARD |
54
by edam
changed 12-tick to a double tick, added CLOCK_SHIFT to align face and fixed hour-hand |
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if( reset ) segment = ( NUM_SEGMENTS - CLOCK_SHIFT ) % NUM_SEGMENTS; |
53
by edam
conrtol segment number from one place and reverse the order the segments are drawn (backwards clock!) |
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#else |
54
by edam
changed 12-tick to a double tick, added CLOCK_SHIFT to align face and fixed hour-hand |
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if( reset ) segment = NUM_SEGMENTS - 1 - CLOCK_SHIFT; |
53
by edam
conrtol segment number from one place and reverse the order the segments are drawn (backwards clock!) |
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#endif |
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87
by edam
switched back to using classes for modes |
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// reset the text renderer's buffer |
71
by Tim Marston
added time set mode, made text renderer's buffer auto reset/output |
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TextRenderer::reset_buffer(); |
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87
by edam
switched back to using classes for modes |
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if( reset ) |
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{ |
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_modes[ _mode ]->draw_reset(); |
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71
by Tim Marston
added time set mode, made text renderer's buffer auto reset/output |
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// tell the text services we're starting a new frame |
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Text::draw_reset(); |
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by Tim Marston
added frame reset code and inited minor mode flavours on mode activation |
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} |
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56
by edam
updated software to include drawing abstraction infrastructure |
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// draw |
87
by edam
switched back to using classes for modes |
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_modes[ _mode ]->draw( segment ); |
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90
by Tim Marston
text messages are now individually enabled and draw()n automatically |
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// draw text |
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Text::draw( segment ); |
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53
by edam
conrtol segment number from one place and reverse the order the segments are drawn (backwards clock!) |
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87
by edam
switched back to using classes for modes |
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// draw text rednerer's buffer |
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by Tim Marston
added time set mode, made text renderer's buffer auto reset/output |
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TextRenderer::output_buffer(); |
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53
by edam
conrtol segment number from one place and reverse the order the segments are drawn (backwards clock!) |
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#if CLOCK_FORWARD |
54
by edam
changed 12-tick to a double tick, added CLOCK_SHIFT to align face and fixed hour-hand |
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if( ++segment >= NUM_SEGMENTS ) segment = 0; |
53
by edam
conrtol segment number from one place and reverse the order the segments are drawn (backwards clock!) |
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#else |
54
by edam
changed 12-tick to a double tick, added CLOCK_SHIFT to align face and fixed hour-hand |
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if( --segment < 0 ) segment = NUM_SEGMENTS - 1; |
53
by edam
conrtol segment number from one place and reverse the order the segments are drawn (backwards clock!) |
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#endif |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
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} |
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// calculate time constants when a new pulse has occurred |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
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void calculate_segment_times() |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
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{ |
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// check for overflows, and only recalculate times if there isn't |
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// one (if there is, we'll just go with the last pulse's times) |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
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if( _new_pulse_at > _last_pulse_at ) |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
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{ |
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// new segment stepping times |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
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unsigned long delta = _new_pulse_at - _last_pulse_at; |
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_segment_step = delta / NUM_SEGMENTS; |
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_segment_step_sub = 0; |
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_segment_step_sub_step = delta % NUM_SEGMENTS; |
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13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
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} |
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// now we have dealt with this pulse, save the pulse time and |
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// clear new_pulse_at, ready for the next pulse |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
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_last_pulse_at = _new_pulse_at; |
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_new_pulse_at = 0; |
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13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
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} |
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// wait until it is time to draw the next segment or a new pulse has |
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// occurred |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
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void wait_till_end_of_segment( bool reset ) |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
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{ |
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static unsigned long end_time = 0; |
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// handle reset |
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if( reset ) |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
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end_time = _last_pulse_at; |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
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// work out the time that this segment should be displayed until |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
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end_time += _segment_step; |
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_segment_step_sub += _segment_step_sub_step; |
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if( _segment_step_sub >= NUM_SEGMENTS ) { |
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_segment_step_sub -= NUM_SEGMENTS; |
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13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
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end_time++; |
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} |
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// wait |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
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while( micros() < end_time && !_new_pulse_at ); |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
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} |
237 |
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238 |
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82
by Tim Marston
added info mode, a '/' to the fonts and cleaned up a couple of bits |
239 |
// ISR to handle the pulses from the fan's tachometer |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
240 |
void fan_pulse_handler() |
16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
241 |
{ |
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// the fan actually sends two pulses per revolution. These pulses |
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// may not be exactly evenly distributed around the rotation, so |
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// we can't recalculate times on every pulse. Instead, we ignore |
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// every other pulse so timings are based on a complete rotation. |
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91
by Tim Marston
fixed text glitch; extended all modes; added screen flip super-long press; |
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_pulse_ignore = !_pulse_ignore; |
247 |
if( !_pulse_ignore ) |
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16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
248 |
{ |
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// set a new pulse time |
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65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
250 |
_new_pulse_at = micros(); |
16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
251 |
} |
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} |
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254 |
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13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
255 |
// main setup |
256 |
void setup() |
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{ |
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82
by Tim Marston
added info mode, a '/' to the fonts and cleaned up a couple of bits |
258 |
// set up an interrupt handler on pin 2 to notice fan pulses |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
259 |
attachInterrupt( 0, fan_pulse_handler, RISING ); |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
260 |
digitalWrite( 2, HIGH ); |
261 |
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262 |
// set up output pins (4 to 13) for the led array |
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for( int a = 4; a < 14; a++ ) |
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pinMode( a, OUTPUT ); |
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16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
266 |
// set up mode-switch button on pin 3 |
267 |
pinMode( 3, INPUT ); |
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42
by edam
lengthened button debounce time and turned on the pull-up resistor (oops!) |
268 |
digitalWrite( 3, HIGH ); |
91
by Tim Marston
fixed text glitch; extended all modes; added screen flip super-long press; |
269 |
static int event_times[] = { 10, 500, 2000, 4000, 0 }; |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
270 |
_button.set_event_times( event_times ); |
58
by edam
removed Bounce library and updated/fixed new code |
271 |
|
68
by Tim Marston
added frame reset code and inited minor mode flavours on mode activation |
272 |
// initialise RTC |
91
by Tim Marston
fixed text glitch; extended all modes; added screen flip super-long press; |
273 |
Time::load_time(); |
66
by Tim Marston
removed time singleton, not cause it saved much space, but cause i don't want singletons in this project! |
274 |
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76
by edam
switch button to no interim presses during settings mode; added NVRAM support |
275 |
// init text renderer |
276 |
TextRenderer::init(); |
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277 |
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87
by edam
switched back to using classes for modes |
278 |
// reset text |
279 |
Text::reset(); |
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280 |
leds_off(); |
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281 |
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282 |
static SwitcherMajorMode switcher; |
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89
by Tim Marston
moved rount Time a bit, and passed _button to SettingsMajorMode so that it can |
283 |
static SettingsMajorMode settings( _button ); |
87
by edam
switched back to using classes for modes |
284 |
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285 |
// add major modes |
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286 |
int mode = 0; |
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287 |
_modes[ mode++ ] = &switcher; |
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288 |
_modes[ mode++ ] = &settings; |
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289 |
_modes[ mode ] = 0; |
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290 |
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291 |
// activate the current major mode |
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292 |
_modes[ _mode ]->activate(); |
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13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
293 |
} |
294 |
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295 |
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296 |
// main loop |
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11
by Dan
added initial propeller clock code |
297 |
void loop() |
298 |
{ |
|
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
299 |
// if there has been a new pulse, we'll be resetting the display |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
300 |
bool reset = _new_pulse_at? true : false; |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
301 |
|
59
by edam
removed ulibc, fixed button, added text rendering |
302 |
// update button |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
303 |
_button.update(); |
59
by edam
removed ulibc, fixed button, added text rendering |
304 |
|
16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
305 |
// only do this stuff at the start of a display cycle, to ensure |
306 |
// that no state changes mid-display |
|
307 |
if( reset ) |
|
308 |
{ |
|
59
by edam
removed ulibc, fixed button, added text rendering |
309 |
// calculate segment times |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
310 |
calculate_segment_times(); |
16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
311 |
|
312 |
// keep track of time |
|
66
by Tim Marston
removed time singleton, not cause it saved much space, but cause i don't want singletons in this project! |
313 |
Time::update(); |
59
by edam
removed ulibc, fixed button, added text rendering |
314 |
|
315 |
// perform button events |
|
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
316 |
do_button_events(); |
16
by edam
finished first revision of propeller-clock code (can display clock and test); added Bounce library |
317 |
} |
318 |
||
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
319 |
// draw this segment |
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
320 |
draw_next_segment( reset ); |
13
by edam
updated propeller-clock code, added GPL text and renamed fan-test |
321 |
|
322 |
// wait till it's time to draw the next segment |
|
65
by Tim Marston
removed most OOP/inheritance crap, saved loads of space! |
323 |
wait_till_end_of_segment( reset ); |
11
by Dan
added initial propeller clock code |
324 |
} |