bzr branch
http://bzr.ed.am/elec/propeller-clock
71
by Tim Marston
added time set mode, made text renderer's buffer auto reset/output |
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/* |
87
by edam
switched back to using classes for modes |
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* settings_major_mode.h |
71
by Tim Marston
added time set mode, made text renderer's buffer auto reset/output |
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* |
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* Copyright (C) 2011 Tim Marston <tim@ed.am> and Dan Marston. |
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* |
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* This file is part of propeller-clock (hereafter referred to as "this |
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* program"). See http://ed.am/dev/software/arduino/propeller-clock for more |
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* information. |
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published |
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* by the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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by edam
switched back to using classes for modes |
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#ifndef _SETTINGS_MAJOR_MODE_H_ |
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#define _SETTINGS_MAJOR_MODE_H_ |
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#include "major_mode.h" |
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90
by Tim Marston
text messages are now individually enabled and draw()n automatically |
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#include "button.h" |
87
by edam
switched back to using classes for modes |
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class SettingsMajorMode : public MajorMode |
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{ |
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public: |
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by Tim Marston
fixed text glitch; extended all modes; added screen flip super-long press; |
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/** |
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* Constructor which provides the button. |
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*/ |
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by Tim Marston
moved rount Time a bit, and passed _button to SettingsMajorMode so that it can |
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SettingsMajorMode( Button &button ); |
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by edam
switched back to using classes for modes |
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/** |
91
by Tim Marston
fixed text glitch; extended all modes; added screen flip super-long press; |
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* Called once per segment to draw a column of LEDs. |
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* |
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* @param segment the segment number to draw |
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*/ |
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void draw( int segment ); |
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/** |
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by edam
switched back to using classes for modes |
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* Called at the start of a "frame", before any segments are drawn. |
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*/ |
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void draw_reset(); |
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/** |
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* Called when the mode is becoming active. |
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*/ |
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void activate(); |
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/** |
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* Called when the mode is becoming inactive. |
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*/ |
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void deactivate(); |
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/** |
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* Called when the button has been pressed. |
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*/ |
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void press(); |
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/** |
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91
by Tim Marston
fixed text glitch; extended all modes; added screen flip super-long press; |
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* Called when the button has been long-pressed. |
87
by edam
switched back to using classes for modes |
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*/ |
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void long_press(); |
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private: |
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/** |
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* Set up message buffers. |
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*/ |
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void reset_messages(); |
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/** item we're setting */ |
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int _item; |
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/** part of item that we're setting */ |
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int _part; |
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89
by Tim Marston
moved rount Time a bit, and passed _button to SettingsMajorMode so that it can |
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91
by Tim Marston
fixed text glitch; extended all modes; added screen flip super-long press; |
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/** is there an interim press and does it need actioning? */ |
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char _press_state; |
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by Tim Marston
moved rount Time a bit, and passed _button to SettingsMajorMode so that it can |
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/** the button */ |
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Button &_button; |
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by edam
switched back to using classes for modes |
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}; |
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#endif //_SETTINGS_MAJOR_MODE_H_ |