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#include "digital_clock_mode.h"
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#include "display.h"
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#include "text_renderer.h"
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DigitalClockMode::DigitalClockMode()
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void DigitalClockMode::draw( int segment )
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TextRenderer text = TextRenderer::get_instance();
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text.draw_scroll( segment );
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MinorMode::press();
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// set_message( false );
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void DigitalClockMode::draw( int segment )
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Text::draw( 0, segment );
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// Text::draw( 1, segment );
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TextRenderer::output_buffer();
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void DigitalClockMode::draw_reset()
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// gotta update message, the time might have changed!
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Display::leds_off();
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void DigitalClockMode::set_message( bool update )
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void DigitalClockMode::set_message()
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Time &time = Time::get_instance();
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PString str0( Text::_messages[ 0 ], MESSAGE_LEN );
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// PString str1( Text::_messages[ 1 ], MESSAGE_LEN );
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// switch( get_flavour() )
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// str0.format( "%d:%02d:%02 %s", time.get_hours() % 12,
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// time.get_minutes(), time.get_seconds(),
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// time.get_hours() / 12 > 0? "pm" : "am" );
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// Text::set_message( 0, str0 );
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// Text::set_message( 1, str1 );
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// Text::reset_message( 0, Text::MODE_TOP +
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// Text::reset_message( 1, Text::MODE_BOTTOM +
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// Text::MODE_ONEQUARTER );
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str0.format( "%d%s %s, %d", time.get_day(),
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time.get_day_suffix(),
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time.get_month_name(), time.get_year() );
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Text::set_message( 0, str0 );
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// Text::set_message( 1, str1 );
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Text::reset_message( 0, Text::MODE_HSCROLL | Text::MODE_TOP |
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Text::MODE_THREEQUARTERS );
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// Text::reset_message( 1, Text::MODE_BOTTOM +
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// Text::MODE_ONEQUARTER );
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TextRenderer::select_font( get_flavour() );
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TextRenderer text = TextRenderer::get_instance();
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PString &str = text.get_pstring();
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str.print( get_flavour() );