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#include "config.h"
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#include "Arduino.h"
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#include <avr/pgmspace.h>
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// the proportion of the display to use (in segments)
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#define BIG_SEGMENTS ( NUM_SEGMENTS * 2 / 3 )
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#define SMALL_SEGMENTS ( NUM_SEGMENTS - BIG_TEXT_SEGMENTS )
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#define HALF_SEGMENTS ( NUM_SEGMENTS / 2 )
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// the buffer for the message
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static char _message_modes[ NUM_MESSAGE_BUFFERS ];
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// mode-specific message parameters
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static signed long _message_pos[ NUM_MESSAGE_BUFFERS ];
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// text scaling factors
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static char _message_scale[ NUM_MESSAGE_BUFFERS ];
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static signed long _message_params[ NUM_MESSAGE_BUFFERS ];
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static unsigned long _last_millis;
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static bool _do_draw_reset;
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#define MASK_MODE_SIZE 0x07
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#define MASK_MODE_POS 0x40
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void reset_message_pos( int message_num )
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if( _message_modes[ message_num ] & Text::MODE_HSCROLL )
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switch( _message_modes[ message_num ] & MASK_MODE_SIZE )
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case Text::MODE_ONEQUARTER:
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_message_pos[ message_num ] = -NUM_SEGMENTS / 4; break;
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case Text::MODE_ONETHIRD:
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_message_pos[ message_num ] = -NUM_SEGMENTS / 3; break;
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_message_pos[ message_num ] = -NUM_SEGMENTS / 2; break;
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case Text::MODE_TWOTHIRDS:
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_message_pos[ message_num ] = -NUM_SEGMENTS * 2 / 3; break;
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case Text::MODE_THREEQUARTERS:
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_message_pos[ message_num ] = -NUM_SEGMENTS * 3 / 4; break;
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_message_pos[ message_num ] = -NUM_SEGMENTS; break;
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switch( _message_modes[ message_num ] & MASK_MODE_SIZE )
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case Text::MODE_ONEQUARTER:
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_message_pos[ message_num ] = NUM_SEGMENTS / 4; break;
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case Text::MODE_ONETHIRD:
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_message_pos[ message_num ] = NUM_SEGMENTS / 3; break;
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_message_pos[ message_num ] = NUM_SEGMENTS / 2; break;
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case Text::MODE_TWOTHIRDS:
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_message_pos[ message_num ] = NUM_SEGMENTS * 2 / 3; break;
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case Text::MODE_THREEQUARTERS:
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_message_pos[ message_num ] = NUM_SEGMENTS * 3 / 4; break;
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_message_pos[ message_num ] = NUM_SEGMENTS; break;
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_message_pos[ message_num ] = -( _message_pos[ message_num ] -
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TextRenderer::get_width( _message_lens[ message_num ],
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_message_scale[ message_num ] ) ) / 2;
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void reset_message_param( int message_num )
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switch( _message_modes[ message_num ] )
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_message_params[ message_num ] = -BIG_SEGMENTS;
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_message_params[ message_num ] = -HALF_SEGMENTS;
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_message_params[ message_num ] = -( BIG_SEGMENTS -
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TextRenderer::get_width( _message_lens[ message_num ] ) ) / 2;
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_message_params[ message_num ] = -( HALF_SEGMENTS -
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TextRenderer::get_width( _message_lens[ message_num ] ) ) / 2;
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void Text::set_message( int message_num, PString &pstring )
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_message_lens[ message_num ] = pstring.length();
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void Text::set_message_mode( int message_num, char mode )
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_message_modes[ message_num ] = mode;
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reset_message_param( message_num );
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_last_millis = ::millis();
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// clear all message modes (disable messages)
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for( int a = 0; a < NUM_MESSAGE_BUFFERS; a++ )
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_message_modes[ a ] = 0;
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_do_draw_reset = false;
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// reset the text renderer's output buffer
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TextRenderer::reset_buffer();
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void Text::set_up_message( int message_num, char mode, char scale )
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_message_modes[ message_num ] = mode;
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_message_scale[ message_num ] = scale;
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// horizontal scrolling messages need their position reset at start of mode
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if( _message_modes[ message_num ] & MODE_HSCROLL )
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reset_message_pos( message_num );
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void Text::set_message_text( int message_num, PString &pstring )
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_message_lens[ message_num ] = pstring.length();
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// non-horizontal scrolling modes need their position reset whenever the
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if( !( _message_modes[ message_num ] & MODE_HSCROLL ) )
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reset_message_pos( message_num );
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void Text::draw_reset()
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// how many milliseconds have elapsed since last frame?
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_duration = millis - _last_millis;
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_last_millis = millis;
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// we'll need to recalculate params for the frame, but we want to do it when
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// we're not in the middle of a text display (to avoid tearing).
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_do_draw_reset = true;
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static void draw_message( int message_num, int segment )
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void Text::draw( int message_num, int segment )
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TextRenderer::buffer_in_use();
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// perform a mid-frame reset, as necessary
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if( _do_draw_reset && segment > NUM_SEGMENTS / 2 ) {
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_do_draw_reset = false;
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if( _message_modes[ message_num ] & MODE_HSCROLL )
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// add to horizontal scroll position
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_message_params[ message_num ] +=
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_duration * TEXT_SCROLL_SPEED / 1000;
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long excess = _message_params[ message_num ] -
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TextRenderer::get_width( _message_lens[ message_num ] );
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reset_message_param( message_num );
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_message_params[ message_num ] += excess;
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// calculate the width
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switch( _message_modes[ message_num ] & MASK_MODE_SIZE )
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switch( _message_modes[ message_num ] & 0x1c )
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case Text::MODE_ONEQUARTER:
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case MODE_ONEQUARTER:
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width = NUM_SEGMENTS / 4;
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case Text::MODE_ONETHIRD:
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width = NUM_SEGMENTS / 3;
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case Text::MODE_HALF:
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width = NUM_SEGMENTS / 2;
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case Text::MODE_TWOTHIRDS:
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width = NUM_SEGMENTS * 2 / 3;
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case Text::MODE_THREEQUARTERS:
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case MODE_THREEQUARTERS:
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width = NUM_SEGMENTS * 3 / 4;
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width = NUM_SEGMENTS;
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// convert segment to display-space
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switch( _message_modes[ message_num ] & MASK_MODE_POS )
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switch( _message_modes[ message_num ] & 0x03 )
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if( segment < width / 2 )
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segment += width / 2;
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else if( segment >= NUM_SEGMENTS - width / 2 )
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TextRenderer::render(
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Text::_messages[ message_num ], _message_lens[ message_num ],
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(long)segment + _message_pos[ message_num ],
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( _message_modes[ message_num ] & MASK_MODE_POS ) == Text::MODE_BOTTOM,
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0, _message_scale[ message_num ] );
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void Text::draw( int segment )
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// perform a mid-frame reset, as necessary
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if( _do_draw_reset && segment == NUM_SEGMENTS / 2 ) {
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_do_draw_reset = false;
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// go through the messages looking for an active one
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for( int a = 0; a < NUM_MESSAGE_BUFFERS; a++ )
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if( _message_modes[ a ] & MASK_MODE_SIZE )
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// add to horizontal scroll position
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if( _message_modes[ a ] & Text::MODE_HSCROLL ) {
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_duration * TEXT_SCROLL_SPEED / 1000;
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long excess = _message_pos[ a ] -
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TextRenderer::get_width( _message_lens[ a ],
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_message_scale[ a ] );
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reset_message_pos( a );
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_message_pos[ a ] += excess;
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// draw any active messages
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for( int a = 0; a < NUM_MESSAGE_BUFFERS; a++ )
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if( _message_modes[ a ] & MASK_MODE_SIZE )
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draw_message( a, segment );
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_messages[ message_num ], _message_lens[ message_num ],
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(long)segment + _message_params[ message_num ],
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_message_modes[ message_num ] & 1 == 0, 0 );