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#include "config.h"
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#include "Arduino.h"
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#include <avr/pgmspace.h>
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TextRenderer &TextRenderer::get_instance()
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static TextRenderer text_renderer;
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PString &TextRenderer::get_pstring()
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_last_millis = ::millis();
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_scroll = -TEXT_DISPLAY_SEGMENTS;
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void TextRenderer::draw_reset()
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// how many milliseconds have elapsed since last frame?
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unsigned long millis = ::millis();
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if( millis > _last_millis )
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_duration = millis - _last_millis;
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_last_millis = millis;
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_scroll += ( _duration * TEXT_SCROLL_SPEED / 1000 );
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if( _scroll > (signed long)_message.length() * 8 * TEXT_SCALE )
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_scroll -= (signed long)_message.length() * 8 * TEXT_SCALE + TEXT_DISPLAY_SEGMENTS;
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void TextRenderer::draw_scroll( int segment )
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segment = xform_segment( segment );
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render( (long)segment + _scroll );
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TextRenderer::TextRenderer()
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_message( _message_buffer, sizeof( _message_buffer ) ),
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_glyph_cache_char( '\0' ),
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int TextRenderer::xform_segment( int segment )
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if( segment < TEXT_DISPLAY_SEGMENTS / 2 )
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return segment + TEXT_DISPLAY_SEGMENTS / 2;
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else if( segment >= NUM_SEGMENTS - TEXT_DISPLAY_SEGMENTS / 2 )
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return segment - ( NUM_SEGMENTS - TEXT_DISPLAY_SEGMENTS / 2 );
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void TextRenderer::render( int x )
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char c = ( pos >= 0 && pos < (signed)_message.length() )? _message[ pos ] : ' ';
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if( c != _glyph_cache_char ) {
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_glyph_cache_char = c;
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get_glyph( c, _glyph_cache );
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char col_data = _glyph_cache[ x % 8 ];
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for( int a = 0; a < 8; a++ )
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Display::led( 8 - a, ( col_data & ( 1 << a ) )? true : false );
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void TextRenderer::get_glyph( char c, char *glyph )
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static char fonts[][ 66 * 8 ] PROGMEM = {
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static char _glyph_cache[ 8 ];
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// the character the current cached glyph is for
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static char _glyph_cache_char;
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static unsigned char _output_buffer;
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// does buffer need rendering?
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static bool _need_render;
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void cache_glyph( char c )
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static char fonts[][ 67 * 8 ] PROGMEM = {
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0x00, 0x7c, 0x7e, 0x12, 0x12, 0x12, 0x7e, 0x7c, // A
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0x00, 0x7e, 0x7e, 0x4a, 0x4a, 0x4a, 0x7e, 0x34, // B
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0x00, 0x00, 0x00, 0x6c, 0x6c, 0x00, 0x00, 0x00, // :
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0x00, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x00, // .
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0x00, 0x00, 0x00, 0x80, 0xe0, 0x60, 0x00, 0x00, // ,
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0x00, 0x00, 0x40, 0x20, 0x10, 0x08, 0x04, 0x00, // /
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0x00, 0x7f, 0x7f, 0x09, 0x09, 0x09, 0x7f, 0x7f, // A
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0x00, 0x7f, 0x7f, 0x49, 0x49, 0x49, 0x7f, 0x77, // B
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0x00, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0x00, // :
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0x00, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x00, // .
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0x00, 0x00, 0x80, 0xe0, 0x60, 0x00, 0x00, 0x00, // ,
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0x00, 0x60, 0x30, 0x18, 0x0c, 0x06, 0x03, 0x00, // /
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0x7c, 0x7e, 0x22, 0x7e, 0x7e, 0x7e, 0x7c, 0x00, // A
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0x7c, 0x7e, 0x7e, 0x7e, 0x4a, 0x7e, 0x34, 0x00, // B
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0x00, 0x00, 0x28, 0x7c, 0x7c, 0x28, 0x00, 0x00, // :
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0x00, 0x00, 0x30, 0x78, 0x78, 0x30, 0x00, 0x00, // .
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0x00, 0x00, 0x10, 0xb8, 0xf8, 0x70, 0x00, 0x00, // ,
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0x60, 0x70, 0x38, 0x1c, 0x0e, 0x07, 0x03, 0x00, // /
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0x00, 0x78, 0x7f, 0x09, 0x09, 0x0f, 0x78, 0x00, // A
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0x00, 0x7f, 0x79, 0x49, 0x49, 0x4f, 0x78, 0x00, // B
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0x00, 0x00, 0x00, 0x6c, 0x6c, 0x00, 0x00, 0x00, // :
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0x00, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x00, // .
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0x00, 0x00, 0x00, 0x60, 0xe0, 0x00, 0x00, 0x00, // ,
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0x00, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x00, // /
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if( c == _glyph_cache_char )
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_glyph_cache_char = c;
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// find glyph data position
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if( c >= 'A' && c <= 'Z' )
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else if( c == ',' )
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// space? or copy glyph from progmem?
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memset( glyph, 0, 8 );
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memcpy_P( glyph, &( fonts[ _font ][ pos * 8 ] ), 8 );
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memset( _glyph_cache, 0, 8 );
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memcpy_P( _glyph_cache, &( fonts[ _font ][ pos * 8 ] ), 8 );
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void TextRenderer::init()
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Nvram::load( Nvram::NVRAM_FONT, _font );
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if( _font < 0 || _font >= 4 ) _font = 0;
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int TextRenderer::get_width( int message_len, int scale )
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return message_len * 8 * scale;
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void TextRenderer::render( const char *message, int message_len, int x,
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bool y_flip, int y_shift, int scale )
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if( pos < message_len )
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// ensure correct glyph is cached and pull out column of data
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cache_glyph( message[ pos ] );
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glyph_col = _glyph_cache[ x % 8 ];
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for( int a = 7; a >= 0; a-- ) {
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_output_buffer |= 1 << ( a + y_shift );
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for( int a = 0; a < 8; a++ ) {
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_output_buffer |= 1 << ( a + y_shift );
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void TextRenderer::reset_buffer()
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_need_render = false;
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void TextRenderer::buffer_in_use()
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void TextRenderer::output_buffer()
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if( !_need_render ) return;
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for( int a = 8; a >= 0; a-- ) {
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led( a, ( _output_buffer & 1 )? true : false );
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_output_buffer >>= 1;
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int TextRenderer::get_font()
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void TextRenderer::inc_font()
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Nvram::save( Nvram::NVRAM_FONT, _font );