1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
|
/*
* text.h
*
* Copyright (C) 2011 Tim Marston <tim@ed.am> and Dan Marston.
*
* This file is part of propeller-clock (hereafter referred to as "this
* program"). See http://ed.am/dev/software/arduino/propeller-clock for more
* information.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _TEXT_H_
#define _TEXT_H_
#include <PString.h>
#define NUM_MESSAGE_BUFFERS 4
#define MESSAGE_LEN 32
namespace Text
{
enum {
// one of these to select face
MODE_TOP = 1,
MODE_BOTTOM = 0,
// one of these to select size
MODE_ONEQUARTER = 0,
MODE_ONETHIRD = 4,
MODE_HALF = 8,
MODE_TWOTHIRDS = 12,
MODE_THREEQUARTERS = 16,
MODE_ALL = 20,
// flag to turn on horizontal scrolling
MODE_HSCROLL = 32,
};
enum {
SCALE_VSMALL = 1,
SCALE_SMALL = 2,
SCALE_NORMAL = 3,
SCALE_FAT = 4,
SCALE_VFAT = 5,
};
/**
* After modifying a message buffer, call this to reset the internal state
* of the text renderer with regard to this message.
*
* @param message_num the buffer number
* @param pstring the PString that represents this message's buffer
*/
void set_message( int message_num, PString &pstring );
/**
* Reset the display of a message and specify its display parameters.
*
* @param message_num the message to reset
* @param mode the new mode for this message
* @param scale text
*/
void reset_message( int message_num, char mode, int scale = SCALE_NORMAL );
/**
* Reset internal state, for a new text display.
*/
void reset();
/**
* Call at the start of each frame.
*/
void draw_reset();
/**
* Call after drawing each frame
*/
void post_draw();
/**
* Draw segment for the specified message number using whatever mode that
* message is set to.
*
* @param message_num the message buffer number
* @param segment to draw
*/
void draw( int message_num, int segment );
/** internal message buffers */
extern char _messages[ NUM_MESSAGE_BUFFERS ][ MESSAGE_LEN ];
};
#endif //_TEXT_H_
|