/elec/propeller-clock

To get this branch, use:
bzr branch http://bzr.ed.am/elec/propeller-clock
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
/*
 * settings_major_mode.h
 *
 * Copyright (C) 2011 Tim Marston <tim@ed.am> and Dan Marston.
 *
 * This file is part of propeller-clock (hereafter referred to as "this
 * program"). See http://ed.am/dev/software/arduino/propeller-clock for more
 * information.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published
 * by the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#ifndef _SETTINGS_MAJOR_MODE_H_
#define _SETTINGS_MAJOR_MODE_H_


#include "major_mode.h"
#include "button.h"


class SettingsMajorMode : public MajorMode
{
public:

	/**
	 * Constructor which provides the button.
	 */
	SettingsMajorMode( Button &button );

	/**
	 * Called once per segment to draw a column of LEDs.
	 *
	 * @param segment the segment number to draw
	 */
	void draw( int segment );

	/**
	 * Called at the start of a "frame", before any segments are drawn.
	 */
	void draw_reset();

	/**
	 * Called when the mode is becoming active.
	 */
	void activate();

	/**
	 * Called when the mode is becoming inactive.
	 */
	void deactivate();

	/**
	 * Called when the button has been pressed.
	 */
	void press();

	/**
	 * Called when the button has been long-pressed.
	 */
	void long_press();

private:

	/**
	 * Set up message buffers.
	 */
	void reset_messages();

	/** item we're setting */
	int _item;
	
	/** part of item that we're setting */
	int _part;

	/** is there an interim press and does it need actioning? */
	char _press_state;

	/** the button */
	Button &_button;
};


#endif //_SETTINGS_MAJOR_MODE_H_