12
// channel sequence order
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static const int channel_order_[] = { CHANNEL_ORDER };
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// set to the time of the last pulse edges
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static unsigned long new_pulse_up_[2] = { 0, 0 };
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static unsigned long new_pulse_down_ = 0;
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static char new_pulse_interrupt_;
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// ISR to handle the PPM signals
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inline void signal_handler( int interrupt, int pin )
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// record rising/falling edge
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if( digitalRead( pin ) )
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new_pulse_up_[ interrupt ] = micros();
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new_pulse_down_ = micros();
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// record which interrupt just had a falling edge
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new_pulse_interrupt_ = interrupt;
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static void signal_handler_0()
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signal_handler( 0, 2 );
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static void signal_handler_1()
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signal_handler( 1, 3 );
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void Receiver::setup()
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// set up an interrupts
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attachInterrupt( 0, signal_handler_0, CHANGE );
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attachInterrupt( 1, signal_handler_1, CHANGE );
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digitalWrite( 2, LOW );
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digitalWrite( 3, LOW );
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bool Receiver::read_channels( int channel_values[] )
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static unsigned long last_pulse_down = 0;
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static int next_channel = 0;
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// capture pulse values atomically
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unsigned long pulse_up = new_pulse_up_[ (int)new_pulse_interrupt_ ];
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unsigned long pulse_down = new_pulse_down_;
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char new_pulse_interrupt = new_pulse_interrupt_;
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// if the amount of time that has passed since the last falling edge is
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// greater than the frame gap, reset the next channel so that we can start
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new_pulse_interrupt == 1 &&
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calculate_duration( pulse_down, micros() ) > MIN_FRAME_GAP_WIDTH )
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// reset the next channel (which restarts reading them)
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// check for a new complete pulse
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if( pulse_down != last_pulse_down )
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// are there still pulses to read?
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if( next_channel < NUM_CHANNELS )
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unsigned long duration =
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calculate_duration( pulse_up, pulse_down );
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// does this pulse look ok?
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if( duration >= MIN_PULSE_WIDTH &&
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duration <= MAX_PULSE_WIDTH )
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// store channel value
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int channel = channel_order_[ next_channel ] - 1;
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channel_values[ channel ] = MAX_CHANNEL_VALUE *
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( duration - MIN_PULSE_WIDTH ) /
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( MAX_PULSE_WIDTH - MIN_PULSE_WIDTH );
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// set invalid channel number (to indicate error)
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next_channel = NUM_CHANNELS + 1;
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last_pulse_down = pulse_down;
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// if we've read a frame, invalidate the frame (so we don't report it a
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// second time) and return true
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if( next_channel == NUM_CHANNELS ) {